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Class 9–10 · Physics

Motion

Change it and see

Motion

vtslope = aarea = s
Velocity–time graph: slope is acceleration; signed area is displacement.
Lessons in this chapter
  1. Reference frames and types of motion
  2. Scalars, vectors, distance and displacement
  3. Speed and velocity
  4. Acceleration and deceleration
  5. Constant-acceleration equations
  6. Motion graphs
  7. Free fall and upward projection
  8. Uniform circular motion

Lessons

1

Reference frames and types of motion

vtslope = aarea = s
Velocity–time graph: slope is acceleration; signed area is displacement.

Motion is a change of position relative to a chosen reference. A passenger can be stationary relative to a bus and moving relative to the road. Straight-line, circular, rotational, periodic and oscillatory motion describe different features of a path or repetition.

Key relationship

specify origin + positive direction + clock

Worked example

Passenger relative to bus: position constant; relative to road: position changes.

2

Scalars, vectors, distance and displacement

vtslope = aarea = s
Velocity–time graph: slope is acceleration; signed area is displacement.

Scalars have magnitude; vectors also have direction. Distance is total path length; displacement connects the initial and final positions. Add vectors with directions, using a right triangle for perpendicular components.

Key relationship

Δx = x₂ − x₁; distance ≥ magnitude of displacement

Worked example

3 m east + 4 m north ⇒ distance 7 m; displacement √(3²+4²) = 5 m northeast

3

Speed and velocity

vtslope = aarea = s
Velocity–time graph: slope is acceleration; signed area is displacement.

Average speed uses total distance divided by total time; average velocity uses total displacement. Instantaneous values describe a moment. An arithmetic mean of two speeds is generally wrong unless the time intervals are equal.

Key relationship

average speed = total distance/total time; average velocity = displacement/time

Worked example

60 m out in 10 s, 60 m back in 20 s ⇒ speed 120/30 = 4 m/s; velocity 0

4

Acceleration and deceleration

vtslope = aarea = s
Velocity–time graph: slope is acceleration; signed area is displacement.

Acceleration is the rate of change of velocity. Speed increases when velocity and acceleration align and decreases when they oppose. A negative acceleration is not automatically slowing down; its meaning depends on the chosen axis and velocity direction.

Key relationship

a = (v − u)/t; unit m/s²

Worked example

u = +10 m/s, v = +4 m/s, t = 3 s ⇒ a = −2 m/s²

5

Constant-acceleration equations

vtslope = aarea = s
Velocity–time graph: slope is acceleration; signed area is displacement.

For constant acceleration, final velocity is u + at and mean velocity is (u+v)/2. Multiplying mean velocity by time gives the displacement equation. Choose an equation containing the known quantities and only one unknown.

Key relationship

v = u+at; s = ut+½at²; v² = u²+2as

Worked example

u = 0, a = 2 m/s², t = 5 s ⇒ v = 10 m/s; s = 25 m

6

Motion graphs

vtslope = aarea = s
Velocity–time graph: slope is acceleration; signed area is displacement.

The slope of a position–time graph is velocity. A velocity–time graph gives acceleration from slope and displacement from signed area. For distance, add the magnitudes of positive and negative areas.

Key relationship

slope of x–t = v; slope of v–t = a; area under v–t = s

Worked example

v rises linearly 0→10 m/s in 5 s ⇒ s = ½ × 5 × 10 = 25 m

7

Free fall and upward projection

vtslope = aarea = s
Velocity–time graph: slope is acceleration; signed area is displacement.

Near Earth's surface, neglecting air resistance, acceleration is downward with magnitude about 9.8 m/s². With upward positive, a = −g. At the top of an upward throw, velocity is momentarily zero but acceleration remains downward.

Key relationship

v = u−gt; h = ut−½gt²; hmax = u²/(2g)

Worked example

u = 19.6 m/s ⇒ time to top 2 s; maximum height 19.6 m

8

Uniform circular motion

vtslope = aarea = s
Velocity–time graph: slope is acceleration; signed area is displacement.

Constant speed around a circle still requires acceleration because velocity changes direction. Tension, friction or gravity can supply the net inward force. If that force disappears, the object initially travels along the tangent.

Key relationship

a = v²/r; F = mv²/r

Worked example

v = 4 m/s, r = 2 m ⇒ a = 8 m/s²

Check your understanding

Try answering first, then open the question to compare your reasoning.

1. Displacement after a complete circular lap?

0; initial position = final position

2. From rest at 3 m/s² for 4 s: final velocity?

v = 0 + 3 × 4 = 12 m/s

3. What is the slope of a velocity–time graph?

a = Δv/Δt

4. Velocity and acceleration at the top of an upward throw?

v = 0; a = −g, with upward positive

5. Equal distances at 10 and 20 m/s: average speed?

Choose 100 m each: total time 10+5 = 15 s; 200/15 ≈ 13.3 m/s

Sources and scope

Original GetReady teaching notes. The 13 core chapters follow the existing site sequence. Physics to save life is an explicitly labelled older-edition supplement. Check your current book and board instructions for examination scope. Illustrations are schematic. Unless stated otherwise, use g = 9.8 m/s². A physics teacher should review content and edition coverage before it is relied on.